How I almost got burned out and saved myself Published Jun 19, 2022 Mental health is important. Continue reading
A simple approach to day and night cycles Published May 26, 2022 How I added a day and night cycle with 4 stages to my game. Continue reading
How I chose a save game format for my game Published May 2, 2022 Spoiler alert: I was heavily influenced by Prison Architect. Continue reading
Why Rising Tail? Published Apr 24, 2022 A short story of why I picked that peculiar studio name. Continue reading